Arc Mines Saboteur Gear, Jewels, and Flasks (PoE The Forbidden Sanctum))

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Gear Summary / TL;DR

These items strike a balance between power and cost-effectiveness. If you want to explore more options for Gear (both budget and high-end), Flasks, or get more information on alternatives and specialty items, please ensure you read this page thoroughly.

Hybrid Life/ES Based

Our recommendation:

Item Slot Item Name
Head Eater/Exarch Rare
Amulet Rare Amulet
Chest Rare Chest
Gloves Rare Gloves Warlord
Boots Rare Boots
Belt Rare Stygian Vise Stygian Vise
Rings Rare Rings (Opal Ring Opal Ring or Diamond Ring Diamond Ring ideal)
Weapon Rare Wands

Armor

Chest

  1. [Uncapped] Elemental Resistances
  2. +# to Maximum Life
  3. +# to Maximum Energy Shield
  4. +1 to Socketed Intelligence Gems/% increased Intelligence (Get this as your currency allows its a shaper mod)

Helmet

A Eater/Exarch Rare is the best choice for most situations

Implicits:

  1. % increased Conductivity Curse Effect
  2. Damage Penetrates % Lightning Resistance

Affixes

  1. [Uncapped] Elemental Resistances
  2. +# to Maximum Life
  3. +# to Maximum Energy Shield

Recommended Enchantment:

  • Arc Chains an additional time is highly recommended as it is far and away the best option in any scenario, including single target.

Boots

  1. [Uncapped] Elemental Resistances
  2. +# to Maximum Life
  3. +# to Maximum Energy Shield
  4. 30%+ Movement Speed

Ideally, you’ll want as much resistance as possible on your boots in order to optimize heavy damage elsewhere. Two-Toned Boots Two-Toned Boots with 140%+ total Elemental Resistance are a great choice

Recommended Enchantment:

  • Adds 1-160 Lightning Damage if you haven’t killed recently is exceptional for bossing and highly recommended.
  • Damage Penetrates 10% of Elemental Resistances if you haven’t killed recently is another viable option that may or may not be cheaper.

As we already have more than enough damage to eliminate the entire screen and more with the press of a button, we are looking to bolster our boss damage.

Gloves

Rare Warlord Influenced Gloves

  1. [Uncapped] Elemental Resistances
  2. +# to Maximum Life
  3. Culling Strike
  4. +1 Maximum Frenzy Charge
  5. + % Spell Damage

Weapon

Rare Wands

Rare Wands have the potential to be the strongest option, depending on what your budget allows.

You want to eventually get +2 wands but can use +1 wands until you can afford or craft them

  1. +1 to the Level of all Lightning Spell Skill Gems
  2. +1 to the Level of all Spell Skill Gems

Ideal other affixes to have on your wand(s):

  1. % Increased Critical Strike Chance for Spells
  2. Adds # to # Lightning Damage to Spells
  3. % to Global Critical Strike Multiplier
  4. % Increased Lightning Damage

Any other damage affixes you might need to substitute in are also fine — the best weapons can be very expensive and difficult to craft.

Accessories

Amulet

Here are our recommendations:

Just like Wands you can use a +1 amulet until you can afford or craft a +2

  1. +1 to Level of all Skill Gems
  2. +1 to Level of all Lightning Skill Gems
  3. % increased Lightning Damage
  4. +# to maximum Life
  5. % increased Mana Regeneration Rate

Rings

Crusader Influenced Opal Ring Opal Rings are the best Rare base, Resistance rings can also be very handy for capping resistances and freeing up some more space for damage explicits.

  1. [Uncapped] Elemental Resistances
  2. +# to Maximum Energy Shield
  3. +# to maximum Life
  4. % Increased Lightning Damage
  5. Attributes as needed
  6. Curse Enemies with Conductivity on Hit (only on 1 ring)
  7. Adds 3 to 68 Lightning Damage against Shocked Enemies (Big damage mod but can be expensive)

Belt

Hunter Influenced Stygian Vise Stygian Vise
  1. [Uncapped] Elemental Resistances
  2. +# to maximum Life
  3. % increased maximum Life
  4. Attributes as needed

Jewels:

Normal Jewels

Rare Jewels should be used to fill out the sockets

  1. % Increased Maximum Life
  2. Critical Multiplier with Lightning Skills
  3. Critical Strike Multiplier for Spells
  4. Global Critical Strike Multiplier
  5. Mine Damage
  6. Critical Strike Chance for Spells
  7. Mine Laying Speed
  8. Dexterity or Intellect, as needed
  9. Resistances (if uncapped)
  10. Critical Strike Chance for Lightning Skills

Cluster Jewels

We use 1 Large Cluster Jewel with % increased Lightning damage, 2 Medium Cluster Jewels with % Increased Trap and Mine Damage, 1 Small cluster Jewel with % increased Mana Reservation Efficiency of Skills

Large Cluster Jewel

We want to get as many of the 3 following notables as possible with as few passive skills

  1. Corrosive Elements
  2. Doryani’s Lesson
  3. Overshock

Medium Cluster Jewels

We want to get Surprise Sabotage Notable on both of our Medium Cluster Jewels and one each of the following:

  1. Arcane Pyrotechnics
  2. Guerilla Taxtics

Small Cluster Jewels

We want to get one of the following Notables on each of our small cluster jewels

  1. Electric Presence

Flasks

Here is our recommended Flask setup, although you can change them out based on personal preference of Flasks or Prefixes/Suffixes.

Gear, Jewels, and Flasks Breakdown

Changelog

  • Updated for 3.20 The Forbidden Sanctum. 

  • Updated for 3.17 Archnemesis. 

  • Updated for 3.16 Scourge.

  • 3.15 Expedition updates.

  • 3.14 Ultimatum first round of updates.

  • 3.13 Ritual; fully updated for the new challenge league!

  • Updated Path of Building, updated Gem Links, updated Gear recommendations, fixed overlapping references to different versions of the build.

  • Ready for Heist 3.12; Path of Building added for Eternity Shroud variant, all skill trees updated, new gear recommendations, and text body updates.

  • Updated for 3.11 Harvest with new trees, gem recs, and more.

  • 3.10 Delirium; updated all three trees with low-life in particular receiving a few major adjustments, new formatting, updating text body. More changes to come with cluster jewels.

  • Greatly expanded Playstyle and Build mechanics section.

  • Updated Gear Summary for Life Based build.

  • Updated Gear section with new advice and some edits made to correct references to older variants of the build.

  • Initial update for Patch 3.8 Blight League — Passive Tree, Gear Recommendations, Build Assessment, Gem Links, Ascendancy, and more.

  • Updated for Patch 3.7 Legion!

  • Updated for Synthesis 3.6.

  • Updated and expanded the "Gems" section of the guide!

  • Added an "About the Author" section, and made a few small Betrayal related edits!

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